local Players = game:GetService("Players")
local StarterGui = game:GetService("StarterGui")
local lp = Players.LocalPlayer
local detectionRange = 490
local checkDelay = 0.1
local safeNudge = Vector3.new(0.25, 0, 0.25)
local notifyCooldown = 6
local healRate = 10 -- Amount healed per tick
local heal